The speed of disruption in book piracy
When people think of piracy, they often immediately think of movies or software. Rewind to the ’90s, and your thoughts would have been about music with sites like Napster. Almost all of the previous significant industries went with alternate business models that put a huge crimp in piracy. In some ways, at least. Music was the first — they created the online platforms with unlimited streaming for a fee, aka the all-you-can-eat buffet. They also created distribution models where most major stars are available on all platforms, so you CAN still pirate music, but it’s a lot of work that is easily waived with a simple tap of your payment card. With way more benefit than you have time to do with pirated music. You don’t OWN the music, but if you have access to it generally whenever you want, why care?
Software has gone all-in on subscription models. Even if you can hack the current model or version, it won’t connect to a bunch of the online validation tools, and it’s only good for a certain amount of time. Game systems have moved to online platforms where the software does little more than give you access; without the subscription, there’s no point.… Read the rest












