I culled a bunch of different sites, but here are the main ones. For most of them, they allow you to upload your own photos or use stock ones, let you add text, some have video options, etc.
To get a feel for them, one of the best ways is to assign yourself a specific sample project. For myself, I have a book challenge that I do every month, and the members want book badges. I have no real skill in doing this. I did my first two months in Powerpoint using existing clipart and the covers of the books we were reading. Kind of cheesy, but hey, they got book badges.
spark.adobe.com — Adobe’s free tool, although of course they also try to upsell you on Premium templates. Didn’t thrill me.
https://www.canva.com — There’s a pro version, but not needed. This was more of a business card design, but it had potential.
I’ve had some decent success in recent days with reading online ebook guides from websites, and Vanilla Forums has one called Gamification for Online Communities. I’m not even going to bother linking to it as it doesn’t deserve the promotion.
It starts off strong — a definition rooted in the academic study and scientific classification, namely that gamification is the “use of game thinking and game design elements in non-game contexts. These game mechanics are designed to shape a game’s dynamics (e.g., competitive behaviour) and emotions (e.g., anticipation) in order to engage players (e.g. » Read the rest
As with the Checklist, it is divided into multiple simple sections:
Marketing — Instagram, SEO, and Sitemap plugins were standard fare, but they also added lead generation, and contest plugins, most of which I would never use but I’ve also never even thought of them as categories that WP had in their repository.
Development and Design — Child themes, sliders, forms, and lightbox plugins are all standard fare, a good collection. I would have expected a bit more “getting started” plugins before those, but good choices. Typography and shortcode plugins though are really good additions, even if they are more “level 2 or 3” for people new to WordPress. » Read the rest
If you’re reading this, you know that I have a website (the server waves “hello”, by the way). It’s just a personal site, but I’m closing in on a million words worth of posts, so that alone puts me above a number of personal sites out there where people blog for a while and then stop. Plus I’m a bit of a planner, so I approach my site a bit more formally than the “creative” types. (Also explains why it has such a boring layout but that’s another story!). Which quite often means that if I see guides and things designed for businesses that can be applied to my site too, I click, read them, and go to sleep hunting for acorns of truth in a sea of spam and superlatives.
So imagine my surprise when I click on one and find that I LOVE IT.
I have surprisingly strong views about the efficacy, effectiveness, utility, and appropriateness of digital rights management on files, including both music and ebooks. Generally speaking, I do not agree with the powers that be (publishers) that there is a difference in “ownership” between buying something digitally and buying it in hard copy, particularly exemplified by a book. I do agree that there are different risks to the publisher, but that doesn’t mean in one I have bought it and the other I have merely paid to borrow it. I believe I have the same rights and obligations I had previously. Which means in its most basic terms that I have bought it for me and I can’t reproduce it for others, but the digital element puts two other limitations — I can’t loan it nor can I resell it. I am willing to accept those caveats, but it doesn’t mean I don’t own it. » Read the rest